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41. Shield supers - survival in a niche - in Player Features and Ideas Discussion [original thread]
Hashi Lebwohl wrote: Makalu Zarya wrote: didn't read shield supers are better than armor supers, go eft it. The problem is that everyone has armor supers, and reshipping entire alliances to shield supers isn't practical...oh and the DPS bo...
- by Radhe Amatin - at 2013.10.22 10:23:00
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42. So missiles are looking awesome in space? I guess not... - in Player Features and Ideas Discussion [original thread]
I can`t stand this new missile effects i turn them off every time i fly a missile boat, the old ones where way better even through they were made way way way back in the day . They look like now a days missile we have on earth no sci fi feeling, n...
- by Radhe Amatin - at 2013.10.20 08:14:00
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43. Help With Null - in Missions & Complexes [original thread]
Dimitrix Inkura wrote: GordonO wrote: Don't get a mach, get a vindi. Works a lot better. HAM tengu works better for guristas anoms than a mach. I say this from experience... So do you have a fit for HAM Tengu and a Vindi? I only have Larg...
- by Radhe Amatin - at 2013.10.18 10:34:00
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44. Recons rebalance. - in Player Features and Ideas Discussion [original thread]
i think force recons should have a shorter range but better ewar strength and combat recons should have longer range and lower ewar strength.
- by Radhe Amatin - at 2013.10.10 21:00:00
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45. [Post-Rubicon] T3 Rebalance Discussion - in Player Features and Ideas Discussion [original thread]
Minnie Ryder wrote: My issue with the t3s as they currently stand is mainly that t3s are supposed to be generalists, passable in many roles but not excellent at any one. Right now they're better than almost any t2 ship cruiser sized and below, ...
- by Radhe Amatin - at 2013.10.04 09:05:00
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46. Stealth bomber effectiveness - in Player Features and Ideas Discussion [original thread]
whyumad tho wrote: Sigras wrote: yeah because what this game needs is MORE blobbing . . . seriously, why are you trying to get rid of the only effective counter to a large fleet besides a larger fleet? It's an effective counter to all k...
- by Radhe Amatin - at 2013.09.06 10:38:00
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47. Blops new module - in Player Features and Ideas Discussion [original thread]
Silvetica Dian wrote: Having seen the interesting changes to marauders i have hope that Blops BS will get a new HS module too. Something that only works on caps and does about 20k dps. kind of a mini doomsday. It is not like Blops are hard to k...
- by Radhe Amatin - at 2013.08.31 14:30:00
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48. Capital jumps, cyno deaths and void space between systems - in Player Features and Ideas Discussion [original thread]
Engineer Squiffy wrote: Radhe Amatin wrote: Engineer Squiffy wrote: Hi, when you jump with capitals you immediately appear on cyno side. Cyno usually remains vulnerable until cyno timer expires. I would like to discuss tactics changes t...
- by Radhe Amatin - at 2013.08.28 05:23:00
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49. Capital jumps, cyno deaths and void space between systems - in Player Features and Ideas Discussion [original thread]
Engineer Squiffy wrote: Hi, when you jump with capitals you immediately appear on cyno side. Cyno usually remains vulnerable until cyno timer expires. I would like to discuss tactics changes to something like: - you open cyno, which lasts le...
- by Radhe Amatin - at 2013.08.11 07:44:00
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50. T2 Logi Frigs - in Player Features and Ideas Discussion [original thread]
How about "Protector" or " Savior" or " Preserver" for amarr t2 logi? For minmatar how about " Cutlass" or "Kris" or " Dagger" For Gallente " Eir" (norse goddess of healing) For caldari how about "hydra" or "Siren"
- by Radhe Amatin - at 2013.08.05 12:08:00
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51. Drone mods should affect Fighters - in Player Features and Ideas Discussion [original thread]
Both sentries and fighter have their uses...... Sentries are good if u want your carrier on grid to shot stuff ... as for fighters you can always sit 0 on the station or nose out of pos in a carrier and assign fighters to your friends or to your a...
- by Radhe Amatin - at 2013.07.10 07:09:00
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52. Anti Cloaking Weapon Updated - in Player Features and Ideas Discussion [original thread]
-1 Bad idea...... i fly an fast tackle when we are doing gate camp and stuff...... u can catch clocky ships if u have a decent dictor pilot and some practice with decloaking with a fast tackle.....Its true its a 50 - 50 gamble you get some you mis...
- by Radhe Amatin - at 2013.07.06 11:36:00
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53. CCP SERVER ENGINEERS ARE IN TEST - in EVE General Discussion [original thread]
CCP just destroy those ships that are logged.... need to do something to pay for your own screw ups!!!!!
- by Radhe Amatin - at 2013.07.04 23:20:00
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54. CCP SERVER ENGINEERS ARE IN TEST - in EVE General Discussion [original thread]
So we can add the CCP as the new alliance that's blue to test...cause it seems like it is.
- by Radhe Amatin - at 2013.07.04 23:15:00
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55. CCP SERVER ENGINEERS ARE IN TEST - in EVE General Discussion [original thread]
CCP Phantom wrote: Shamata wrote: CCP you just ****** one of the largets fleet battels in eve history... THANKS! In the attempt to improve the overall fight quality and node stability in the Z9PP system at 22:41 UTC by moving away all no...
- by Radhe Amatin - at 2013.07.04 23:10:00
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56. Time for EvE II - in Player Features and Ideas Discussion [original thread]
Infinity Ziona wrote: EvE is a great game. But its an old game. CCP have proven its a viable game. Screw dust, vampires and develop EvE II already. A lot of people will respond that its constantly updated but its core is 10 years old, its grid ...
- by Radhe Amatin - at 2013.07.02 14:29:00
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57. No More Highsec Ganking - in EVE General Discussion [original thread]
Zah Damaja wrote: Dear Fellow Eve Players, It is high time we end highsec ganking. PVP shoud be changed so players have the option if they want to PVP in High sec or not. Pros: + Easier for new players to get acclimated + Industry can move ...
- by Radhe Amatin - at 2013.07.02 14:15:00
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58. Relic and data sites issue - in Issues, Workarounds & Localization [original thread]
In odyssey patch notes states: - Removed all clouds from the Hacking and Archaeology sites to resolve the FPS issues. But that its not true... most sites have the clouds ...like Ruined Guristas Temple Site, Central Guristas Sparkling Transmitter...
- by Radhe Amatin - at 2013.06.05 08:07:00
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59. CHPR Recruiting for Null Sec - in Alliance and Corporation Recruitment Center [original thread]
bump!!
- by Radhe Amatin - at 2013.05.21 07:54:00
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60. CHPR Recruiting for Null Sec - in Alliance and Corporation Recruitment Center [original thread]
daily bump \o/
- by Radhe Amatin - at 2013.05.17 06:14:00
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